View Profile SWAT-50
I'm MadRack in all my other accounts :D



Nuthin much

Neva existed

At mah haus probably

Joined on 10/2/09

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Posted by SWAT-50 - October 29th, 2012

*sigh* Anyone refer a "something" to me coz I'm so bored!! My friends out there, "Hey."

Posted by SWAT-50 - June 6th, 2010

My PC got a virus and it got deleted. That was my best one yet! And it got deleted... Oooh!!! I hate viruses! But I'm back online so I'll try to make another... Get your hopes up!

Posted by SWAT-50 - March 31st, 2010

It's good! Coming on May 2010. Or June 2010...
BAD NEWS! It may or may not come to Newgrounds at all... Sorry to those who desperately expects this one... But i'll try to put it on Newgrounds.

Posted by SWAT-50 - March 15th, 2010

Posted by SWAT-50 - December 23rd, 2009

My cousin just made a new account! I helped him make a medal-ful frontpage! See his account and his Username is RON-Emmanuel. Add me too!
Oh and, uh... See this!
-SWAT-50<table width="350" bgcolor="#CCCCCC">
<td width="60" align="center"><img src="http://www.arcadeprehacks.com/img /stick wars.png"></td>
<td width="265" bgcolor="#EBEBEB"> <font size="3" > Stick Wars - Hacked</font><br /><font size="2" face="tahoma">Money, instant soldier spawn, free upgrades, soldier limit removed and insane mode unlocked .....<br /> www.arcadeprehacks.com</font></td>


Posted by SWAT-50 - November 20th, 2009

Let's say 10 x 10 okay?

Author Comments-20%

A total of 100%

Please comment.

This is how I rate flashes.

Posted by SWAT-50 - November 6th, 2009

Play these games/movies on Newgrounds!
Stick War
Fancy Pants Adventures
FPA: World 2
Pico Blast
Gretel and Hansel
Newgrounds Pass 3
Professional Sniper
Rage 3
Robot Jim!
Brawl Royale
Epic Battle Fantasy
Epic Battle Fantasy 2
Newgrounds Rumble
Time Fcuk
Agent B10
Artillery Tower
Sift Heads 0
Sift Heads 1
Sift Heads 4
Sift Heads 5
Revenge of the Stick
Seed of Destruction
Slick Stick
Decorrupt the Deforesters
ASAHK (A Stick and his Kitten)
Action Escape
Shiftlimits:Galaxy Collab
Miami Shark
Dynamic Systems
Vector Boom
D-Day Defender
The Arrow of Time
Stickya Adventurya
Mecha Dress Up Game
Music in Motion
Runes of Shalak
the classroom
the classroom 2
the classroom 3

If you like stick games, click Here
For shooting games, click Here
Don't even think about clicking This
Play them each day!

Posted by SWAT-50 - November 4th, 2009

Visit this site!
A site full of sticks, shooting, collabs and mostly.... KILLING STICKS!!!

Posted by SWAT-50 - October 30th, 2009



Posted by SWAT-50 - October 2nd, 2009

I am goin' to delete my useless reviews and add helpful ones.

And to add more to this news, Everyone that likes and is interested in planets, see :
PLANETS on YouTube.com

And people who like the game STICK WAR, here is the STRATEGY GUIDE

Stage 1, Archidonis:
Take out those pesky Archidons!

If you get a club man out early you should take control of him by clicking him with the mouse and controlling him with WASD/arrow keys, and space to attack.

The advantage of controlling the unit yourself is that your attack is more powerful as well as your defense. Not only that, when you face an you should be able to move up and down the plane while running towards the archidons , almost like a zig zag pattern which will make it much more difficult for the archidons to hit you. Once you're up close you will dominate.

Cheat: Follow the instructions. When it says "Click to deselect character," continue mining with miners. Then if you get 2500 money, Click the miner then sendout consecutive waves of swordwrath.

Stage 2, Survive Until the Sun Sets:
spears are no good!

You just got a new unit and you're dying to try it out. Well we're mean because we give you an enemy with a big shield and spear perfect for killing new archidons. None of your units are powerful enough yet, so you will have to adapt a new tactic of outnumbering your opponent, because 3 clubs is better then 1 spear.

Man the fort!

If you can't seem to keep up with the pace of native attacks this is the time to learn one of the most important moves of the game, "Man the Fort." This will keep your army safe and also give you a chance to fire back at the enemy. Your arrows fired from this point are only as powerful as what you have upgraded on your statue, and is unrelated to the archidons upgrade. Every 3 men you have garrisoned or fortified will give you one garrisoned , with a 20 unit max you can have up to 6 garrisoned archidons.

Stage 3, Swordwrath:
swordwrath are good!

Now you will learn the power of the almighty head shot! At this point it's likely you have used some of your upgrade points on increasing the archidon's arrows which was wise because swordwrath are very strong up close and will slice your club men in half. If the gets a head shot on the swordwrath it's over; one shot one kill, with this they will quickly pay for themselves.

Arrows vs statues!

Ok so you love the archidons and you decided to make and entire army of them? The problem is their arrows are strong against bare flesh but not against the stone statue. It will take forever for you to destroy it with just archidons. Thats why you have the club men! Although they are weak and pathetic they still serve a purpose, and don't worry I have a feeling you will be getting some swords soon enough! But if you upgraded the archidon's arrows to green, you can make an army of archidons.

Pro tip: Swordwrath can block with Q

Stage 4, Speartons:

The Speartons are deadly, they can throw their spears and pull out a sword and keep on fighting. They also have shields and helmets which protect them from headshots and minimize damage from swords and arrows, so what will you do? Hopefully you have invested some upgrade points into your sword, because you will need a good combination of swordwrath and archidons to win here. I recommend more swordsmen then archidons. You really need to use numbers here, the Persians had the right idea, trust me.

Stop sitting back!

This is a great chance to play your units individually and try to pick off some of there miners, Because they have better units then you, and both sides are limited to the same number of units, which in short means: if you both have maxed out armies they will win. This means you're going to have to be on the offensive.

Stage 5, Swordwrath Counter:
Get that gold!

You have been warned that an attack is coming so don't waste your money right away on an army that you won't use. Spend your money on miners, and get as much gold as you can, and spend it all as late as you can. Don't forget that some units take longer to train then others. So if you try to make 5 speartons quickly you could die waiting on them to train.

Cheat: If you did train 5 or more speartons, go and do attack mode and kill the wave of swordwrath.

Meat shield!

Speartons wear solid armor from head to toe, make good use of it. They are a good combo not only with archidons but with swordwrath because speartons will automatically take the front line and take the first damage which gives your swordwrath a chance to come in and counter attack.

Pro tip: While mining with miners, click some units so you don't waste time.

Stage 6, Magikill:
Stunning spells!

Magikill might just make you rip your hair out when you first encounter them, you might even feel like there is no way around them or they are just too hard. But they are designed to force you to keep thinking up new strategy and not keep playing the same old way. For example, if you try the meat shield method on magikill they will just stun you over and over and create minions to finish you off. Their weakness is archidons and distance. You may need to fortify quickly to sucker the magikill into getting too close at times.

Attack or be attacked

You have to keep in mind that magikill are very powerful but are also equally expensive for the enemy to create. Without miners to get gold there will be no magikill for the enemy to train.

Stage 7, Free Pertland:
Multiple mayhem!

For the first time you'll face an enemy that has more then one unit type and you will start to see a new element of the game appear. You are facing archidons and swordwrath so you have to think about counters to these units. Try to get your swordwrath up close to their archidons and try to get your archidons far away from their swordwrath. You also have the spearton unit which is dominant against both these unit types however more expensive. If you're able to take control of a spearton you should do quite well. The meat shield method should work well for you in this situation.

Stage 8, Free Westwind:
Spears and spells!

You thought the sword combo was hard? Well you're in for a surprise! Get a swordwrath (or a spearton) out ASAP! Take control and kill that first pesky using the zig zag technique you learned in stage 1. You can't afford to lose a miner this early in the game. If you can get a magikill out and combine him with archidons you should be okay because your magikill will stun his speartons and your archidons will take out his magikill (if he brings one out), and your combo is better then his.

Stage 9, No Mans Land:
David vs. Goliath!

The key to this stage is controlling swordwrath. You need to get swordwrath out fast and bring them around the back of giants to distract the dumb creatures, this will give the rest of your army a chance to rock him and keep him from moving forward to your statue. A few hits on your statue and you are done, don't let him get close!

Pro tip: When you are controlling the swordwrath you can attack the giant then run around to his back side before he hits you and attack again and continue this over and over. And it's best to hit the giants with ultimate upgraded speartons.

Stage 10, Ambush:
Don't die!

Well you remember how to create an army for the ambush right? Invest all your money into miners. But this time there is a twist! A giant is in the mix and attacking your amry, you will need to spend some money on swordwrath and take the giant down while working on your economy. The key here is save enough to get a magikill and a few speartons. Be warned that magikill take a long time to be created. However, once he's ready he can hold off infantry with his stun spell.

Pro tip: The magikill just supports your infantries. So if you can't get a magikill, then don't. You'll just waste money

Stage 11, Ice Hills:
Your confidence is your weakness!

If you haven't noticed by now, right before you take the enemy statue down, they will send a massive wave as a last resort. This can trick you over and over again because you will feel like you've won it, then they send there reserves at you, and you're not ready. I would suggest keeping some gold in reserve, and being ready for anything

Stage 12, Last Stand:
This is as close to playing another person with the same units as you as you're going to get until Brock and Crazy Jay make this a multiplayer game! You're playing against a cunning enemy with archidons, swordwrath, speartons, magikill, and giants! You're going to have to use everything you have learned up to this point, use every strategy and trick, as well as speed and skill. But the enemy seldom summons speartons.

Pro tip: Send out a spearton and while waiting for it to train, mine with miners. And when the spearton is out, kill all the enemies in your way including the opponent's miners. And here's the twist! When you destroyed the statue, don't celebrate yet! there is still the largest and strongest giant in the game! To defeat it, you must have at least 5 to 8 speartons. And those speartons must have GOLD shields, helmets and spears. You can play the level again after beating the game.

Just when you thought it was over! What would a good game be without a good twist?

I added a few extra details to follow.
Well, comment me if you have time.

How do you delete your own reviews?